Info: 'Now transfering map to remote player(s). It’s not nice to click “Cancel” now.'
DITL_10001.txt
Items: (12 entries)
0:
Bounds: x1=467, y1=194, x2=525, y2=214
Type: 4
Info: 'Join'
1:
Bounds: x1=396, y1=194, x2=454, y2=214
Type: 4
Info: 'Cancel'
2:
Bounds: x1=19, y1=68, x2=257, y2=99
Type: -128
Info: ''
3:
Bounds: x1=339, y1=73, x2=509, y2=89
Type: 16
Info: ''
4:
Bounds: x1=291, y1=100, x2=548, y2=120
Type: 7
Info: ' Ä'
5:
Bounds: x1=291, y1=73, x2=333, y2=89
Type: -120
Info: 'Name:'
6:
Bounds: x1=279, y1=138, x2=525, y2=187
Type: -120
Info: 'Bla bla bla. Bla bla bla bla, bla bla. Bla bla bla— bla bla. Blah, bla bla. Bla bla, bla bla. Bla bla bla.'
7:
Bounds: x1=11, y1=55, x2=266, y2=110
Type: -128
Info: ''
8:
Bounds: x1=18, y1=47, x2=128, y2=63
Type: -120
Info: 'Players In Game'
9:
Bounds: x1=281, y1=55, x2=526, y2=130
Type: -128
Info: ''
10:
Bounds: x1=290, y1=48, x2=370, y2=64
Type: -120
Info: 'Appearance'
11:
Bounds: x1=11, y1=118, x2=267, y2=215
Type: -120
Info: 'This demo version of Marathon only supports network play with two players on a single map. The full version allows up to eight players and has more maps designed specifically for network play.'
DITL_10000.txt
Items: (10 entries)
0:
Bounds: x1=453, y1=228, x2=511, y2=248
Type: 4
Info: 'OK'
1:
Bounds: x1=381, y1=228, x2=439, y2=248
Type: 4
Info: 'Cancel'
2:
Bounds: x1=264, y1=70, x2=502, y2=102
Type: -128
Info: ''
3:
Bounds: x1=184, y1=228, x2=242, y2=248
Type: 4
Info: 'Add'
4:
Bounds: x1=13, y1=66, x2=241, y2=216
Type: 0
Info: ''
5:
Bounds: x1=256, y1=57, x2=511, y2=112
Type: -128
Info: ''
6:
Bounds: x1=263, y1=50, x2=372, y2=66
Type: -120
Info: 'Players In Game'
7:
Bounds: x1=9, y1=44, x2=241, y2=64
Type: 7
Info: ' Ñ'
8:
Bounds: x1=11, y1=49, x2=144, y2=65
Type: -120
Info: 'Players On Network'
9:
Bounds: x1=255, y1=121, x2=511, y2=218
Type: -120
Info: 'This demo version of Marathon only supports network play with two players on a single map. The full version allows up to eight players and has more maps designed specifically for network play.'
DITL_5000.txt
Items: (5 entries)
0:
Bounds: x1=454, y1=368, x2=512, y2=388
Type: 4
Info: 'OK'
1:
Bounds: x1=24, y1=48, x2=250, y2=69
Type: 7
Info: 'Ó'
2:
Bounds: x1=12, y1=57, x2=512, y2=352
Type: -128
Info: ''
3:
Bounds: x1=14, y1=361, x2=443, y2=377
Type: -120
Info: 'Total Kills'
4:
Bounds: x1=14, y1=379, x2=443, y2=395
Type: -120
Info: 'Total Deaths'
DITL_3000.txt
Items: (32 entries)
0:
Bounds: x1=436, y1=345, x2=494, y2=365
Type: 4
Info: 'OK'
1:
Bounds: x1=436, y1=316, x2=494, y2=336
Type: 4
Info: 'Cancel'
2:
Bounds: x1=279, y1=70, x2=481, y2=90
Type: 7
Info: ' á'
3:
Bounds: x1=17, y1=159, x2=289, y2=179
Type: 7
Info: ' É'
4:
Bounds: x1=295, y1=159, x2=527, y2=179
Type: 7
Info: ' Ö'
5:
Bounds: x1=21, y1=240, x2=188, y2=258
Type: 5
Info: 'Disable Motion Sensor'
6:
Bounds: x1=21, y1=258, x2=225, y2=276
Type: 5
Info: 'Penalize Dying (10 seconds)'
7:
Bounds: x1=21, y1=222, x2=190, y2=240
Type: 5
Info: 'Map Shows All Players'
8:
Bounds: x1=281, y1=92, x2=439, y2=110
Type: 5
Info: 'Allow Realtime Audio'
9:
Bounds: x1=21, y1=186, x2=81, y2=204
Type: 5
Info: 'Aliens'
10:
Bounds: x1=21, y1=204, x2=245, y2=222
Type: 5
Info: 'No Teams (Force Unique Colors)'
11:
Bounds: x1=277, y1=229, x2=353, y2=247
Type: 6
Info: 'Untimed'
12:
Bounds: x1=277, y1=246, x2=374, y2=264
Type: 6
Info: 'Time Limit:'
13:
Bounds: x1=277, y1=263, x2=368, y2=281
Type: 6
Info: 'Kill Limit:'
14:
Bounds: x1=363, y1=428, x2=396, y2=444
Type: 16
Info: '10'
15:
Bounds: x1=354, y1=445, x2=388, y2=461
Type: 16
Info: '20'
16:
Bounds: x1=374, y1=247, x2=454, y2=263
Type: -120
Info: '5 minutes'
17:
Bounds: x1=460, y1=410, x2=491, y2=426
Type: -120
Info: 'kills'
18:
Bounds: x1=268, y1=219, x2=481, y2=290
Type: -128
Info: ''
19:
Bounds: x1=275, y1=212, x2=335, y2=228
Type: -120
Info: 'Duration'
20:
Bounds: x1=69, y1=75, x2=239, y2=91
Type: 16
Info: ''
21:
Bounds: x1=21, y1=102, x2=278, y2=122
Type: 7
Info: ' Å'
22:
Bounds: x1=21, y1=75, x2=63, y2=91
Type: -120
Info: 'Name:'
23:
Bounds: x1=21, y1=276, x2=236, y2=294
Type: 5
Info: 'Penalize Suicide (15 seconds)'
24:
Bounds: x1=298, y1=109, x2=447, y2=125
Type: -120
Info: '(requires microphone)'
25:
Bounds: x1=11, y1=145, x2=494, y2=304
Type: -128
Info: ''
26:
Bounds: x1=18, y1=138, x2=109, y2=154
Type: -120
Info: 'Game Options'
27:
Bounds: x1=11, y1=57, x2=256, y2=132
Type: -128
Info: ''
28:
Bounds: x1=19, y1=50, x2=99, y2=66
Type: -120
Info: 'Appearance'
29:
Bounds: x1=270, y1=56, x2=493, y2=132
Type: -128
Info: ''
30:
Bounds: x1=277, y1=49, x2=390, y2=65
Type: -120
Info: 'Network Options'
31:
Bounds: x1=11, y1=317, x2=425, y2=367
Type: -120
Info: 'Many of the options above are disabled in this demo version. Be sure to select your network type correctly. Very slow Ethernet users may want to choose LocalTalk.'
DITL_1001.txt
Items: (63 entries)
0:
Bounds: x1=419, y1=8, x2=509, y2=174
Type: -120
Info: 'This dialog looks awkward because it has been adjusted to fit your 12” or PowerBook screen.'
1:
Bounds: x1=434, y1=308, x2=492, y2=328
Type: 4
Info: 'Cancel'
2:
Bounds: x1=110, y1=25, x2=190, y2=41
Type: 16
Info: ''
3:
Bounds: x1=110, y1=53, x2=190, y2=69
Type: 16
Info: ''
4:
Bounds: x1=110, y1=81, x2=190, y2=97
Type: 16
Info: ''
5:
Bounds: x1=110, y1=109, x2=190, y2=125
Type: 16
Info: ''
6:
Bounds: x1=110, y1=137, x2=190, y2=153
Type: 16
Info: ''
7:
Bounds: x1=110, y1=165, x2=190, y2=181
Type: 16
Info: ''
8:
Bounds: x1=110, y1=221, x2=190, y2=237
Type: 16
Info: ''
9:
Bounds: x1=110, y1=249, x2=190, y2=265
Type: 16
Info: ''
10:
Bounds: x1=110, y1=277, x2=190, y2=293
Type: 16
Info: ''
11:
Bounds: x1=110, y1=305, x2=190, y2=321
Type: 16
Info: ''
12:
Bounds: x1=110, y1=332, x2=190, y2=348
Type: 16
Info: ''
13:
Bounds: x1=321, y1=26, x2=401, y2=42
Type: 16
Info: ''
14:
Bounds: x1=321, y1=54, x2=401, y2=70
Type: 16
Info: ''
15:
Bounds: x1=322, y1=81, x2=402, y2=97
Type: 16
Info: ''
16:
Bounds: x1=322, y1=109, x2=402, y2=125
Type: 16
Info: ''
17:
Bounds: x1=322, y1=165, x2=402, y2=181
Type: 16
Info: ''
18:
Bounds: x1=322, y1=193, x2=402, y2=209
Type: 16
Info: ''
19:
Bounds: x1=322, y1=221, x2=402, y2=237
Type: 16
Info: ''
20:
Bounds: x1=321, y1=277, x2=401, y2=293
Type: 16
Info: ''
21:
Bounds: x1=321, y1=305, x2=401, y2=321
Type: 16
Info: ''
22:
Bounds: x1=321, y1=333, x2=401, y2=349
Type: 16
Info: ''
23:
Bounds: x1=421, y1=217, x2=474, y2=234
Type: 8
Info: 'Layout:'
24:
Bounds: x1=4, y1=8, x2=203, y2=194
Type: -128
Info: ''
25:
Bounds: x1=11, y1=1, x2=84, y2=17
Type: -120
Info: 'Movement'
26:
Bounds: x1=217, y1=8, x2=414, y2=137
Type: -128
Info: ''
27:
Bounds: x1=223, y1=1, x2=285, y2=17
Type: -120
Info: 'Weapons'
28:
Bounds: x1=4, y1=203, x2=203, y2=361
Type: -128
Info: ''
29:
Bounds: x1=11, y1=196, x2=65, y2=212
Type: -120
Info: 'Looking'
30:
Bounds: x1=217, y1=148, x2=414, y2=249
Type: -128
Info: ''
31:
Bounds: x1=224, y1=141, x2=290, y2=157
Type: -120
Info: 'Modifiers'
32:
Bounds: x1=217, y1=261, x2=414, y2=361
Type: -128
Info: ''
33:
Bounds: x1=224, y1=254, x2=321, y2=270
Type: -120
Info: 'Miscellaneous'
34:
Bounds: x1=46, y1=25, x2=104, y2=41
Type: -120
Info: 'Forward'
35:
Bounds: x1=36, y1=53, x2=102, y2=69
Type: -120
Info: 'Backward:'
36:
Bounds: x1=42, y1=81, x2=104, y2=97
Type: -120
Info: 'Turn Left'
37:
Bounds: x1=35, y1=110, x2=104, y2=126
Type: -120
Info: 'Turn Right'
38:
Bounds: x1=14, y1=137, x2=104, y2=153
Type: -120
Info: 'Sidestep Left'
39:
Bounds: x1=7, y1=165, x2=104, y2=181
Type: -120
Info: 'Sidestep Right'
40:
Bounds: x1=256, y1=26, x2=316, y2=42
Type: -120
Info: 'Previous'
41:
Bounds: x1=282, y1=54, x2=316, y2=69
Type: -120
Info: 'Next'
42:
Bounds: x1=29, y1=221, x2=105, y2=237
Type: -120
Info: 'Glance Left'
43:
Bounds: x1=22, y1=249, x2=106, y2=265
Type: -120
Info: 'Glance Right'
44:
Bounds: x1=52, y1=277, x2=105, y2=293
Type: -120
Info: 'Look Up'
45:
Bounds: x1=32, y1=305, x2=105, y2=321
Type: -120
Info: 'Look Down'
46:
Bounds: x1=258, y1=165, x2=317, y2=181
Type: -120
Info: 'Sidestep'
47:
Bounds: x1=289, y1=193, x2=316, y2=209
Type: -120
Info: 'Run'
48:
Bounds: x1=283, y1=221, x2=316, y2=237
Type: -120
Info: 'Look'
49:
Bounds: x1=271, y1=277, x2=315, y2=293
Type: -120
Info: 'Action'
50:
Bounds: x1=251, y1=305, x2=316, y2=321
Type: -120
Info: 'Auto Map'
51:
Bounds: x1=267, y1=81, x2=316, y2=97
Type: -120
Info: 'Trigger'
52:
Bounds: x1=239, y1=109, x2=317, y2=124
Type: -120
Info: '2nd Trigger'
53:
Bounds: x1=28, y1=332, x2=106, y2=348
Type: -120
Info: 'Look Ahead'
54:
Bounds: x1=236, y1=333, x2=317, y2=349
Type: -120
Info: 'Microphone'
55:
Bounds: x1=434, y1=338, x2=492, y2=358
Type: 4
Info: 'OK'
56:
Bounds: x1=601, y1=121, x2=749, y2=153
Type: -120
Info: '“<” and “>” adjust the sound volume.'
57:
Bounds: x1=601, y1=159, x2=748, y2=192
Type: 8
Info: '“+” and “-” zoom the overhead map.'
58:
Bounds: x1=601, y1=238, x2=759, y2=271
Type: -120
Info: 'DELETE changes player views during replays.'
59:
Bounds: x1=601, y1=278, x2=759, y2=327
Type: -120
Info: 'The function keys are used as shortcuts to the preferences dialog.'
60:
Bounds: x1=601, y1=198, x2=744, y2=231
Type: -120
Info: '“[” and “]” scroll the inventory area.'
61:
Bounds: x1=609, y1=334, x2=750, y2=335
Type: -128
Info: ''
62:
Bounds: x1=423, y1=235, x2=505, y2=253
Type: 0
Info: ''
DITL_1000.txt
Items: (63 entries)
0:
Bounds: x1=437, y1=54, x2=600, y2=134
Type: -120
Info: 'There are certain keys which cannot be attached to controls because they are used for other purposes:'
1:
Bounds: x1=451, y1=392, x2=509, y2=412
Type: 4
Info: 'Cancel'
2:
Bounds: x1=117, y1=71, x2=197, y2=87
Type: 16
Info: ''
3:
Bounds: x1=117, y1=99, x2=197, y2=115
Type: 16
Info: ''
4:
Bounds: x1=117, y1=127, x2=197, y2=143
Type: 16
Info: ''
5:
Bounds: x1=117, y1=155, x2=197, y2=171
Type: 16
Info: ''
6:
Bounds: x1=117, y1=183, x2=197, y2=199
Type: 16
Info: ''
7:
Bounds: x1=117, y1=211, x2=197, y2=227
Type: 16
Info: ''
8:
Bounds: x1=117, y1=272, x2=197, y2=288
Type: 16
Info: ''
9:
Bounds: x1=117, y1=300, x2=197, y2=316
Type: 16
Info: ''
10:
Bounds: x1=117, y1=328, x2=197, y2=344
Type: 16
Info: ''
11:
Bounds: x1=117, y1=356, x2=197, y2=372
Type: 16
Info: ''
12:
Bounds: x1=117, y1=383, x2=197, y2=399
Type: 16
Info: ''
13:
Bounds: x1=328, y1=72, x2=408, y2=88
Type: 16
Info: ''
14:
Bounds: x1=328, y1=100, x2=408, y2=116
Type: 16
Info: ''
15:
Bounds: x1=329, y1=127, x2=409, y2=143
Type: 16
Info: ''
16:
Bounds: x1=329, y1=155, x2=409, y2=171
Type: 16
Info: ''
17:
Bounds: x1=329, y1=214, x2=409, y2=230
Type: 16
Info: ''
18:
Bounds: x1=329, y1=242, x2=409, y2=258
Type: 16
Info: ''
19:
Bounds: x1=329, y1=270, x2=409, y2=286
Type: 16
Info: ''
20:
Bounds: x1=328, y1=328, x2=408, y2=344
Type: 16
Info: ''
21:
Bounds: x1=328, y1=356, x2=408, y2=372
Type: 16
Info: ''
22:
Bounds: x1=328, y1=384, x2=408, y2=400
Type: 16
Info: ''
23:
Bounds: x1=438, y1=363, x2=491, y2=380
Type: 8
Info: 'Layout:'
24:
Bounds: x1=11, y1=54, x2=210, y2=240
Type: -128
Info: ''
25:
Bounds: x1=18, y1=47, x2=91, y2=63
Type: -120
Info: 'Movement'
26:
Bounds: x1=224, y1=54, x2=421, y2=183
Type: -128
Info: ''
27:
Bounds: x1=230, y1=47, x2=292, y2=63
Type: -120
Info: 'Weapons'
28:
Bounds: x1=11, y1=254, x2=210, y2=412
Type: -128
Info: ''
29:
Bounds: x1=18, y1=247, x2=72, y2=263
Type: -120
Info: 'Looking'
30:
Bounds: x1=224, y1=197, x2=421, y2=298
Type: -128
Info: ''
31:
Bounds: x1=231, y1=190, x2=297, y2=206
Type: -120
Info: 'Modifiers'
32:
Bounds: x1=224, y1=312, x2=421, y2=412
Type: -128
Info: ''
33:
Bounds: x1=231, y1=305, x2=328, y2=321
Type: -120
Info: 'Miscellaneous'
34:
Bounds: x1=53, y1=71, x2=111, y2=87
Type: -120
Info: 'Forward'
35:
Bounds: x1=43, y1=99, x2=109, y2=115
Type: -120
Info: 'Backward:'
36:
Bounds: x1=49, y1=127, x2=111, y2=143
Type: -120
Info: 'Turn Left'
37:
Bounds: x1=42, y1=156, x2=111, y2=172
Type: -120
Info: 'Turn Right'
38:
Bounds: x1=21, y1=183, x2=111, y2=199
Type: -120
Info: 'Sidestep Left'
39:
Bounds: x1=14, y1=211, x2=111, y2=227
Type: -120
Info: 'Sidestep Right'
40:
Bounds: x1=263, y1=72, x2=323, y2=88
Type: -120
Info: 'Previous'
41:
Bounds: x1=289, y1=100, x2=323, y2=115
Type: -120
Info: 'Next'
42:
Bounds: x1=36, y1=272, x2=112, y2=288
Type: -120
Info: 'Glance Left'
43:
Bounds: x1=29, y1=300, x2=113, y2=316
Type: -120
Info: 'Glance Right'
44:
Bounds: x1=59, y1=328, x2=112, y2=344
Type: -120
Info: 'Look Up'
45:
Bounds: x1=39, y1=356, x2=112, y2=372
Type: -120
Info: 'Look Down'
46:
Bounds: x1=265, y1=214, x2=324, y2=230
Type: -120
Info: 'Sidestep'
47:
Bounds: x1=296, y1=242, x2=323, y2=258
Type: -120
Info: 'Run'
48:
Bounds: x1=290, y1=270, x2=323, y2=286
Type: -120
Info: 'Look'
49:
Bounds: x1=278, y1=328, x2=322, y2=344
Type: -120
Info: 'Action'
50:
Bounds: x1=258, y1=356, x2=323, y2=372
Type: -120
Info: 'Auto Map'
51:
Bounds: x1=274, y1=127, x2=323, y2=143
Type: -120
Info: 'Trigger'
52:
Bounds: x1=246, y1=155, x2=324, y2=170
Type: -120
Info: '2nd Trigger'
53:
Bounds: x1=35, y1=383, x2=113, y2=399
Type: -120
Info: 'Look Ahead'
54:
Bounds: x1=243, y1=384, x2=324, y2=400
Type: -120
Info: 'Microphone'
55:
Bounds: x1=527, y1=392, x2=585, y2=412
Type: 4
Info: 'OK'
56:
Bounds: x1=437, y1=137, x2=585, y2=169
Type: -120
Info: '“<” and “>” adjust the sound volume.'
57:
Bounds: x1=437, y1=175, x2=584, y2=208
Type: 8
Info: '“+” and “-” zoom the overhead map.'
58:
Bounds: x1=437, y1=254, x2=595, y2=287
Type: -120
Info: 'DELETE changes player views during replays.'
59:
Bounds: x1=437, y1=294, x2=595, y2=343
Type: -120
Info: 'The function keys are used as shortcuts to the preferences dialog.'
60:
Bounds: x1=437, y1=214, x2=580, y2=247
Type: -120
Info: '“[” and “]” scroll the inventory area.'
61:
Bounds: x1=445, y1=350, x2=586, y2=351
Type: -128
Info: ''
62:
Bounds: x1=491, y1=362, x2=592, y2=380
Type: 0
Info: ''
DITL_190.txt
Items: (9 entries)
0:
Bounds: x1=335, y1=162, x2=393, y2=182
Type: 4
Info: 'OK'
1:
Bounds: x1=267, y1=162, x2=325, y2=182
Type: 4
Info: 'Cancel'
2:
Bounds: x1=262, y1=104, x2=322, y2=122
Type: 6
Info: 'Colors'
3:
Bounds: x1=262, y1=121, x2=318, y2=139
Type: 6
Info: 'Grays'
4:
Bounds: x1=15, y1=13, x2=241, y2=149
Type: 0
Info: ''
5:
Bounds: x1=253, y1=13, x2=402, y2=77
Type: -120
Info: 'Choose a monitor for Marathon to use from those displayed at left.'
6:
Bounds: x1=252, y1=92, x2=396, y2=148
Type: -128
Info: ''
7:
Bounds: x1=258, y1=85, x2=297, y2=101
Type: -120
Info: 'Mode'
8:
Bounds: x1=16, y1=164, x2=259, y2=180
Type: -120
Info: ''
DITL_150.txt
Items: (7 entries)
0:
Bounds: x1=317, y1=99, x2=375, y2=119
Type: 4
Info: 'OK'
1:
Bounds: x1=317, y1=69, x2=375, y2=89
Type: 4
Info: 'Cancel'
2:
Bounds: x1=112, y1=71, x2=297, y2=87
Type: 16
Info: ''
3:
Bounds: x1=112, y1=99, x2=297, y2=115
Type: 16
Info: ''
4:
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Info: 'Serial Number'
5:
Bounds: x1=10, y1=9, x2=381, y2=59
Type: -120
Info: 'Please personalize this copy of Marathon by entering your name and one of the serial numbers from your registration card in the boxes below.'
6:
Bounds: x1=66, y1=71, x2=109, y2=87
Type: -120
Info: 'Name'
DITL_139.txt
Items: (8 entries)
0:
Bounds: x1=319, y1=109, x2=377, y2=129
Type: 4
Info: 'OK'
1:
Bounds: x1=249, y1=110, x2=307, y2=130
Type: 4
Info: 'Shit'
2:
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Type: 16
Info: ''
3:
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Type: 6
Info: 'unfinished'
4:
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Type: 6
Info: 'finished'
5:
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Type: 6
Info: 'finished (failed)'
6:
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Type: -120
Info: 'Enter a script number to view:'
7:
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Type: -120
Info: 'Entering something which is not a script number would be… unwise.'
DITL_138.txt
Items: (4 entries)
0:
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Type: 4
Info: 'OK'
1:
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Type: 4
Info: 'Cancel'
2:
Bounds: x1=60, y1=11, x2=360, y2=45
Type: -120
Info: 'Are you sure you wish to cancel the game in progress?'
3:
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Type: -96
Info: ' Ä'
DITL_137.txt
Items: (4 entries)
0:
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Type: 4
Info: 'OK'
1:
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Type: 4
Info: 'Cancel'
2:
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Type: 16
Info: '0'
3:
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Type: -120
Info: 'Select Level Number (From 0 to ^0):'
DITL_136.txt
Items: (3 entries)
0:
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Type: 4
Info: 'OK'
1:
Bounds: x1=60, y1=15, x2=294, y2=63
Type: -120
Info: 'The key “^0” is already in use. Please choose another.'
2:
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Type: -96
Info: ' '
DITL_135.txt
Items: (3 entries)
0:
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Type: 4
Info: 'Replace'
1:
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Type: 4
Info: 'Cancel'
2:
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Info: 'Replace existing “^0” ?'
DITL_134.txt
Items: (12 entries)
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Type: 4
Info: 'Open'
1:
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Type: 4
Info: ''
2:
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Info: 'Cancel'
3:
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Type: -128
Info: ''
4:
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Type: 4
Info: 'Eject'
5:
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Type: 4
Info: 'Drive'
6:
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Type: 0
Info: ''
7:
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Type: 0
Info: ''
8:
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Type: -128
Info: ''
9:
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Info: ''
10:
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Type: -128
Info: ''
11:
Bounds: x1=8, y1=138, x2=112, y2=157
Type: -128
Info: ''
DITL_133.txt
Items: (4 entries)
0:
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Type: 4
Info: 'OK'
1:
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Type: -96
Info: ' '
2:
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Info: '^0'
3:
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Type: -120
Info: 'ID = ^1'
DITL_132.txt
Items: (4 entries)
0:
Bounds: x1=343, y1=86, x2=414, y2=106
Type: 4
Info: 'Quit'
1:
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Type: -96
Info: ' '
2:
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Info: '^0'
3:
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Type: -120
Info: 'ID = ^1'
DITL_128.txt
Items: (36 entries)
0:
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Type: 4
Info: 'OK'
1:
Bounds: x1=438, y1=320, x2=496, y2=340
Type: 4
Info: 'Cancel'
2:
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Type: 0
Info: ''
3:
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Type: -120
Info: 'Detail:'
4:
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Type: 0
Info: ''
5:
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Type: 4
Info: 'Choose Monitor…'
6:
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Type: 0
Info: ''
7:
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Type: 0
Info: ''
8:
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Type: 0
Info: ''
9:
Bounds: x1=20, y1=205, x2=88, y2=221
Type: -120
Info: 'Channels:'
10:
Bounds: x1=111, y1=228, x2=255, y2=246
Type: 0
Info: ''
11:
Bounds: x1=21, y1=229, x2=111, y2=245
Type: -120
Info: 'Sample Rate:'
12:
Bounds: x1=119, y1=291, x2=269, y2=309
Type: 0
Info: ''
13:
Bounds: x1=10, y1=292, x2=119, y2=308
Type: -120
Info: 'Difficulty Level:'
14:
Bounds: x1=305, y1=71, x2=472, y2=89
Type: 5
Info: 'Draw Every Other Line'
15:
Bounds: x1=305, y1=88, x2=485, y2=106
Type: 5
Info: 'Hardware Acceleration'
16:
Bounds: x1=305, y1=105, x2=430, y2=123
Type: 5
Info: 'Texture Ceilings'
17:
Bounds: x1=305, y1=122, x2=419, y2=140
Type: 5
Info: 'Texture Floors'
18:
Bounds: x1=20, y1=254, x2=159, y2=272
Type: 5
Info: 'Background Music'
19:
Bounds: x1=194, y1=255, x2=258, y2=273
Type: 5
Info: 'Stereo'
20:
Bounds: x1=295, y1=207, x2=454, y2=225
Type: 6
Info: 'Mouse and Keyboard'
21:
Bounds: x1=295, y1=224, x2=463, y2=242
Type: 6
Info: 'Keyboard (includes all'
22:
Bounds: x1=373, y1=280, x2=484, y2=300
Type: 4
Info: 'Setup Keys…'
23:
Bounds: x1=312, y1=241, x2=474, y2=275
Type: -120
Info: 'programmable joysticks and control pads)'
24:
Bounds: x1=11, y1=61, x2=496, y2=180
Type: -128
Info: ''
25:
Bounds: x1=17, y1=54, x2=76, y2=70
Type: -120
Info: 'Graphics'
26:
Bounds: x1=283, y1=192, x2=496, y2=311
Type: -128
Info: ''
27:
Bounds: x1=289, y1=185, x2=347, y2=201
Type: -120
Info: 'Controls'
28:
Bounds: x1=200, y1=204, x2=258, y2=222
Type: 0
Info: ''
29:
Bounds: x1=143, y1=205, x2=200, y2=221
Type: -120
Info: 'Volume:'
30:
Bounds: x1=11, y1=192, x2=270, y2=279
Type: -128
Info: ''
31:
Bounds: x1=17, y1=185, x2=59, y2=201
Type: -120
Info: 'Sound'
32:
Bounds: x1=9, y1=321, x2=432, y2=370
Type: -120
Info: 'Many of these settings affect Marathon’s frame rate and memory requirements. For a full explanation of what everything means, refer to page 8 of your manual.'